+ Marker color: "Slum Canvas (Black)" pale grey color - with this color Arma 3 marks this type of objects on the 2D map + Marker color: "Slum Canvas (Blue)" dark blue color - with this color Arma 3 marks this type of objects on the 2D map + Ability to randomize Cargo Container colors - enable it in Object's Specific Attributes + Ability to randomize Numbers (v1 / v2 / v3 / v4 / v5) - enable it in Object's Specific Attributes + Ability to randomize the Rugged Portable Desk: drawers slide animation, hide or unhide wings or lid - enable it in Object's Specific Attributes + Barbed Wire Fence (Long, Destroyed, Segment - Decal) + Barbed Wire Fence (Long, Segment - Decal) □ Livonian bushes in clutter Eden editor subcategory □ Untranslated name for Bushes editor subcategory □ Added a speces to some Korean display name texts □ Poland and Russian name of Norway Spruce (v1, Christmas) ⭮ Stratis military signs moved to Signs > Other ⭮ Cities name road signs moved to separated subcategory + Stratis (Kamino Firing Range & Mike-26 Air Radar) + Stratis (Vehicle Range & Camp Rogain & Kamino Firing Range) + Stratis (Kamino Firing Range & Camp Rogain) □ Wrong 3D model for Industrial Fence (Corner, Segment - Decal) □ Missing localization texts for attribute of ability to randomize drawlers states □ Wrong inherit class for Portable Cabinets □ Ability to randomize drawlers states was added to wrong objects □ Missing Eden Editor preview imagine for Barbed Wire Fence (Long, Destroyed, Segment - Decal) □ Missing Eden Editor preview imagine for Barbed Wire Fence (Long, Segment - Decal) □ Missing Eden Editor preview imagine for Plank Fence (Long, Segment - Decal) □ Unable make Conditioner (Rusty) as simple object by Eden editor attribute
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